ProtectedconstructorOptionalisInternalConstructor: booleanDetermines if a SceneNode with the specified instance ID exists.
Attempts to find the SceneObject with the specified uuid.
The found object, or an empty handle if not found.
Returns true if the manager contains no objects.
Determines if a SceneNode with the specified instance ID exists.
Manages a list of SceneNodes for a particular scene or template instance.