Optionaldata0: numberOptionaldata1: numberOptionaldata2: numberOptionaldata3: numberThe data part of the UUID.
The data part of the UUID.
The data part of the UUID.
The data part of the UUID.
Clones this instance and returns a new UUID with identical values.
Checks has the UUID been initialized to a valid value.
True if UUID is initialized.
Converts the UUID to a BigInt representation.
Converts the UUID to a string representation.
StaticfromCreates a new UUID from the specified BigInt value.
The UUID in BigInt representation.
A new UUID.
StaticfromCreates a new UUID from the specified uuid string.
The UUID string
A new UUID.
StaticgenerateCreates a new universally unique identifier (UUID/UID).
StaticisStaticisDetermines if the specified string is a valid UUID.
The UUID string to validate.
True if the string is a valid UUID, false otherwise.
The UUID implements an immutable universally unique identifier. It is used to identifier different types of objects uniquely, from SceneObject to Resource.
Note
As all TypeScript types, the UUID is an identity, not a value type. To compare two UUIDs, use the UUID.isEqual method and do not compare by identity (X == Y).