RSX Code Reference
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    Class SceneNode

    A base class for objects that can be part of a Scene and referenced by other objects. These objects are currently either of type SceneObject or Component.

    • Scene
    • SceneInstance
    • SceneObject
    • Component

    Hierarchy (View Summary)

    Index
    • get editorMetaData(): Settings

      Get the editor meta data.

      Returns Settings

      The API is only valid in the editor.

    • get isDestroyed(): boolean

      Determines if the object has been destroyed.

      Returns boolean

    • get uuid(): UUID

      Returns a universally unique identifier that persists scene save/load.

      Returns UUID

    • Locates a rsx object by its sceneRuntimeID and UUID.

      Parameters

      • sceneRuntimeID: number

        The runtime ID of the SceneInstance of the object.

      • uuid: Const<UUID>

        The UUID of the object to retrieve.

      Returns SceneNode

      The object or null if no object with given sceneRuntimeID and uuid has been registered