Class InverseKinematics

Provides an interface for solving inverse kinematics (IK). One InverseKinematics object corresponds to one Skeleton.

Hierarchy

  • FrameworkObject
    • InverseKinematics

Constructors

  • Creates an IK solver with the given arguments.

    Parameters

    • skeleton: Skeleton

      The skeleton this solver will operate on

    • OptionalisInternalConstructor: boolean

    Returns InverseKinematics

Methods

  • Overrides the chain's targets with the given scene objects.

    Parameters

    Returns void

  • Updates the solver according to the configuration. This clears out all chains and replaces them with new ones according to the configuration.

    Parameters

    Returns void