OptionalsceneObject: SceneObjectOptionalcomponent: ComponentOptionalmesh: MeshOptionalmeshLODGroupIndex: numberOptionalsubMesh: Immutable<SubMesh>OptionalsubMeshIndex: numberOptionalmaterial: MaterialOptionalsnapData: SnapDataOptionalnormal: Immutable<Vector3>Optionalposition: Immutable<Vector3>OptionalcursorPosition: Immutable<rsx.UIPixel>Protected_Protected_Protected_Protected_Protected_Protected_Protected_Protected_Protected_Protected Optional_Protected Optional_The cursor position in screen space of the render target when the pick occurred.
The LOD group index of the picked mesh.
The normal of the surface at the picked point.
The world position of the picked point.
The picked SceneObject.
The picked SubMesh, if available.
The index of the picked SubMesh, if available.
Copies all properties defined by the prototype of ScenePickInformation from other to this instance.
Clones this instance and returns a new ScenePickInformation with identical values.
Determines if this ScenePickInformation instance is equal to the other instance.
StaticisDetermines if both ScenePickInformation instances are equal.
The ScenePickInformation represents information about a scene picking operation such as the picked object, component, and spatial information. Additionally, SnapData can be generate to provide more detailed information about the specific part of the object that was picked.
See
ScenePicking