OptionalsceneObject: SceneObjectOptionalcomponent: ComponentOptionalmesh: MeshOptionalmeshLODGroupIndex: numberOptionalsubMesh: Immutable<SubMesh>OptionalsubMeshIndex: numberOptionalmaterial: MaterialOptionalsnapData: SnapDataOptionalnormal: Immutable<Vector3>Optionalposition: Immutable<Vector3>OptionalcursorPosition: Immutable<Vector2>Protected_componentProtected_cursorProtected_materialProtected_meshProtected_meshLODGroupProtected_normalProtected_positionProtected_sceneProtected_snapProtected Optional_subProtected Optional_subThe LOD group index of the picked mesh.
The picked SceneObject.
The index of the picked SubMesh, if available.
Copies all properties defined by the prototype of ScenePickInformation from other to this instance.
Clones this instance and returns a new ScenePickInformation with identical values.
Determines if this ScenePickInformation instance is equal to the other instance.
StaticisDetermines if both ScenePickInformation instances are equal.
The ScenePickInformation represents information about a scene picking operation such as the picked object, component, and spatial information. Additionally, SnapData can be generate to provide more detailed information about the specific part of the object that was picked.
See
ScenePicking