RSX Code Reference
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    Class Vector3

    The Vector3 implements a fixed-size three-dimensional vector. The class follows the 'copy-on-write' pattern, which means that every operation such as Vector3#normalized or Vector3.add returns a copy of the vector with updates values. It also implies that the values of the vector cannot be directly modified.

    The concept of immutability improves sharing of objects as all types in TypeScript are assigned by identity, instead of by-value (e.g. a copy) as in other programming languages like C.

    Index
    • Parameters

      • Optionalx: number
      • Optionaly: number
      • Optionalz: number

      Returns Vector3

    _x: number
    _y: number
    _z: number

    A Vector with all components set to one.

    A Vector with the X component set to one and Y and Z set to zero.

    A Vector with the Y component set to one and X and Z set to zero.

    A Vector with the Z component set to one and X and Y set to zero.

    A Vector with all components set to zero.

    • get elementCount(): number

      Gets the number of elements in this vector.

      Returns number

    • get isZero(): boolean

      Determines if this instance is zero length.

      Returns boolean

    • get x(): number

      Returns number

    • set x(value: number): void

      Parameters

      • value: number

      Returns void

    • get y(): number

      Returns number

    • set y(value: number): void

      Parameters

      • value: number

      Returns void

    • get z(): number

      Returns number

    • set z(value: number): void

      Parameters

      • value: number

      Returns void

    • Returns a copy of the current vector added by the given components.

      Parameters

      • x: number
      • y: number
      • z: number

      Returns Vector3

    • Returns a copy of the current vector added by the given scalar.

      Parameters

      • rhs: number

      Returns Vector3

    • Clones this instance and returns a new Vector3 with identical values.

      Returns Vector3

    • Calculates the normalized direction vector from this to position.

      Parameters

      Returns Vector3

      Directional vector from this to position.

    • Calculates the distance to position.

      Parameters

      Returns number

      Distance between the two points.

    • Returns a copy of the current vector divided by a factor.

      Parameters

      • factor: number

      Returns Vector3

    • Adds the specified components to the vector.

      Parameters

      • x: number
      • y: number
      • z: number

      Returns Vector3

    • Adds a scalar to this one and returns it.

      Parameters

      • rhs: number

      Returns Vector3

    • Adds another vector with a scale factor to this one and returns it.

      Parameters

      • rhs: Immutable<Vector3>

        The vector to add with scale applied.

      • scale: number

        The scale factor to apply to the rhs vector.

      Returns Vector3

      This operation is commonly called a multiply-add (MAD) operation. However, for clarity's sake, we call it addScaled.

    • Clears all elements of the vector to zero.

      Returns Vector3

    • Divides this vector by a factor.

      Parameters

      • factor: number

      Returns Vector3

    • Performs scalar multiplication of this vector and returns it.

      Parameters

      • factor: number

      Returns Vector3

    • Negates this instance and returns itself.

      Returns Vector3

    • Normalizes the vector.

      Returns number

    • Subtracts a scalar from this one and returns it.

      Parameters

      • rhs: number

      Returns Vector3

    • Calculates the inner product of this and the other vector.

      Parameters

      Returns number

      Inner product between the two vectors.

    • Evaluates the expression and assigns it to the vector.

      Parameters

      • fnExpression: () => number

        The expression to evaluate.

      Returns Vector3

      A reference to this vector

      Make sure to read up on how Vector expressions work in Typescript.

      MathEx.eval for detailed documentation, limitations and considerations.

    • Accesses a specific component of the vector.

      Parameters

      • index: number

        Index of the component.

      Returns number

      Value of the specific component.

    • Gets the maximum element (non absolute).

      Returns number

    • Returns whether the provided vector, given a error margin, has the same vector components values as this one.

      Parameters

      • rhs: Immutable<Vector3>

        The other Vector3 to compare with.

      • Optionalepsilon: number

        Optional. Error margin within which the numbers should be considered equal.

      Returns boolean

      True if equal, false otherwise.

    • Returns whether the given vector contains the same vector components values as this one.

      Parameters

      Returns boolean

    • Computes the length of the vector.

      Returns number

    • Returns the squared length of the vector.

      Returns number

    • Returns a copy of this vector multiplied by the factor.

      Parameters

      • factor: number

      Returns Vector3

    • Gets a negated copy of this instance.

      Returns Vector3

    • Returns a normalized copy of the vector.

      Returns Vector3

    • Assigns the value to the element at the specified index.

      Parameters

      • index: number
      • value: number

      Returns void

    • Sets a specific component of the vector.

      Parameters

      • index: number

        Index of the component.

      • value: number

        The value to set.

      Returns void

    • Assigns the specified values.

      Parameters

      • x: number
      • y: number
      • z: number

      Returns void

    • Returns a copy of the current vector subtracted by the given vector.

      Parameters

      • rhs: number

      Returns Vector3

    • Converts this instance to an array with 3 elements.

      Returns [number, number, number]

    • Parameters

      • Optionaldigits: number

      Returns string

    • Returns a string representation of an object.

      Returns string

    • Compares two 3D vectors with an error margin.

      Parameters

      • lhs: Immutable<Vector3>

        First vector to compare.

      • rhs: Immutable<Vector3>

        Second vector to compare.

      • Optionalepsilon: number

        Optional. Error margin within which the numbers should be considered equal.

      Returns boolean

      True if equal, false otherwise.

    • Calculates the squared magnitude of the provided vector.

      Parameters

      Returns number

      Squared magnitude of the vector.

    • Calculates the magnitude of the provided vector.

      Parameters

      Returns number

      Magnitude of the vector.

    • Calculates two vectors orthonormal to the first vector.

      Parameters

      • x: Vector3

        Normalized vector to calculate orthonormal vectors for.

      • y: Vector3

        First orthonormal vector.

      • z: Vector3

        Second orthonormal vector.

      Returns void

    • Performs Gram-Schmidt orthonormalization on the specified basis, making all the vectors normal and orthogonal to each other.

      Parameters

      • x: Vector3

        First vector to orthogonalize.

      • y: Vector3

        Second vector to orthogonalize.

      • z: Vector3

        Third vector to orthogonalize.

      Returns void