OptionalsourceFace: numberOptionalsourceMip: numberOptionalsourceVolume: Immutable<PixelVolume>OptionaldestinationFace: numberOptionaldestinationMip: numberOptionalfaceCount: numberOptionaldestinationPosition: Immutable<Vector3>Protected_Protected_Protected_Protected_Protected_Protected_Protected_Face to which to copy. This can be an entry in an array of textures, or a single face of a cube map. If cubemap array, then each array entry takes up six faces.
Mip level to which to copy.
Coordinates to write the source pixels to. The destination texture must have enough pixels to fit the entire source volume.
Number of faces to copy.
Face from which to copy. This can be an entry in an array of textures, or a single face of a cube map. If cubemap array, then each array entry takes up six faces.
Mip level from which to copy.
Pixel volume from which to copy from. This defaults to all pixels of the face.
Copies all properties defined by the prototype of TextureCopyInformation from other to this instance.
Clones this instance and returns a new TextureCopyInformation with identical values.
Determines if this TextureCopyInformation instance is equal to the other instance.
Staticis
Structure used for specifying information about a texture copy operation.