Creates a new Lottie animation resource from the specified animation.
OptionalisInternalConstructor: booleanReturns a reference handle for this resource.
Determines if the resource is destroyed.
Returns the meta data of this resource.
Name of the resource. Use primarily for easier identification and not important to the engine itself.
Creates a sprite image as an asynchronous operation from the stored animations as a sprite sheet that is laid out horizontally, like in a matrix.
The dimensions of a single frame of the animation.
The rate at which the animation will be rendered.
What the initial playback type for the sprite should be.
OptionaloverrideColor: Immutable<Color>An optional color that you can specify to override all colors in the animation, resulting in all shapes using this same color.
An async operation, that builds a handle to a sprite image, if it succeeded.
A resource containing a Lottie animation.