RSX Code Reference
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    Class EditorSceneUtility

    Contains miscellaneous math helper methods.

    Index
    • Parameters

      • OptionalisInternalConstructor: boolean

      Returns EditorSceneUtility

    • Calculates world space bounds of the specified scene object. This will consider components with bounds like Renderable.

      Parameters

      • sceneObject: SceneObject

        The scene object to calculate the bounds for.

      • OptionalisChildrenIncluded: boolean

        If true, children objects will be included in the computation.

      Returns AABox

    • Calculates world space bounds of the specified scene objects. This will consider components with bounds like Renderable.

      Parameters

      • sceneObjects: readonly SceneObject[]

        The scene objects to caclulate the bounds for.

      • OptionalisChildrenIncluded: boolean

        If true, children objects will be included in the computation.

      Returns AABox

    • Calculates bounds of the specified scene object expressed in the local space of relativeTransform. The returned AABB is axis-aligned to relativeTransform's axes (i.e. an OBB expressed in that space). Uses component local bounds directly rather than rotating world-space AABBs for accuracy.

      Parameters

      • sceneObject: SceneObject

        The scene object to calculate the bounds for.

      • relativeTransform: Immutable<Transform>

        World-space transform to calculate the bounds relative to.

      • OptionalisChildrenIncluded: boolean

        If true, children objects will be included in the computation.

      Returns AABox

    • Calculates bounds of the specified scene objects expressed in the local space of relativeTransform. The returned AABB is axis-aligned to relativeTransform's axes (i.e. an OBB expressed in that space). Uses component local bounds directly rather than rotating world-space AABBs for accuracy.

      Parameters

      • sceneObjects: readonly SceneObject[]

        The scene objects to calculate the bounds for.

      • relativeTransform: Immutable<Transform>

        World-space transform to calculate the bounds relative to.

      • OptionalisChildrenIncluded: boolean

        If true, children objects will be included in the computation.

      Returns AABox

    • Calculates world space center of the specified scene objects.

      Parameters

      • sceneObjects: SceneObject[]

        The scene objects to caclulate the bounds for.

      Returns Vector3