ProtectedconstructorOptionalisInternalConstructor: booleanStaticcalculateCalculates world space bounds of the specified scene object. This will consider components with bounds like Renderable.
The scene object to calculate the bounds for.
OptionalisChildrenIncluded: booleanIf true, children objects will be included in the computation.
Calculates world space bounds of the specified scene objects. This will consider components with bounds like Renderable.
The scene objects to caclulate the bounds for.
OptionalisChildrenIncluded: booleanIf true, children objects will be included in the computation.
StaticcalculateCalculates bounds of the specified scene object expressed in the local space of relativeTransform. The returned AABB is axis-aligned to relativeTransform's axes (i.e. an OBB expressed in that space). Uses component local bounds directly rather than rotating world-space AABBs for accuracy.
The scene object to calculate the bounds for.
World-space transform to calculate the bounds relative to.
OptionalisChildrenIncluded: booleanIf true, children objects will be included in the computation.
Calculates bounds of the specified scene objects expressed in the local space of relativeTransform. The returned AABB is axis-aligned to relativeTransform's axes (i.e. an OBB expressed in that space). Uses component local bounds directly rather than rotating world-space AABBs for accuracy.
The scene objects to calculate the bounds for.
World-space transform to calculate the bounds relative to.
OptionalisChildrenIncluded: booleanIf true, children objects will be included in the computation.
StaticcalculateCalculates world space center of the specified scene objects.
The scene objects to caclulate the bounds for.
Contains miscellaneous math helper methods.