Protected_Protected_Protected_Protected_Protected_Protected_Protected_The amount of damage applied.
Optional debris piece that received the damage.
The direction from which damage was applied (normalized).
The impulse force applied with the damage.
The world position where damage was applied.
The radius of the damage area.
Copies all properties defined by the prototype of DamageData from other to this instance.
Clones this instance and returns a new DamageData with identical values.
Determines if this DamageData instance is equal to the other instance.
StaticisDetermines if both DamageData instances are equal.
Data about damage applied to a destructable.