Protected_Protected_Protected_Protected_Magnitude of motion after the hit.
Direction of motion after the hit.
Contact normal.
Contact position.
Copies all properties defined by the prototype of ControllerCollision from other to this instance.
Clones this instance and returns a new ControllerCollision with identical values.
Determines if this ControllerCollision instance is equal to the other instance.
StaticisDetermines if both ControllerCollision instances are equal.
Contains data about a collision of a character controller and another object.