RSX Code Reference
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    • rsx
    • onViewportDragAndDropBuiltIn

    Function onViewportDragAndDropBuiltIn

    • Adds out-of-the-box drag and drop functionality to built-in subclasses of Resource when the user drags the resource from the library to a scene viewport.

      Simply apply the decorator to a static method that is called when the resource was dropped on a SceneObject.

      The following example shows a potential implementation:

      onViewportDragAndDrop(PhysicsMesh)
      public static onPhysicsMeshViewportDragAndDrop(resource: MyCustomResource, sceneObject: SceneObject)
      {
      }

      Type Parameters

      Parameters

      Returns AttributeDecorator<Attribute>