A SceneManagerSyncDirtyLock is a helper class that can be used to ensure that the sync dirty state of a
SceneInstance remains unmodified for the duration of the lock.
Note
The disposable must be assigned to a variable declared with the using keywords
A SceneManagerSyncDirtyLock is a helper class that can be used to ensure that the sync dirty state of a SceneInstance remains unmodified for the duration of the lock.
Note
The disposable must be assigned to a variable declared with the
usingkeywords