Class SamplerState

Class representing the state of a texture sampler.

Sampler units are used for retrieving and filtering data from textures set in a GPU program. Sampler states are immutable.

Sim thread.

Hierarchy

  • FrameworkObject
    • SamplerState

Constructors

Accessors

Constructors

  • Creates a new sampler state using the provided descriptor structure.

    Parameters

    Returns SamplerState

Accessors