Class representing the state of a texture sampler.
Sampler units are used for retrieving and filtering data from textures set in a GPU program. Sampler states are immutable.
Sim thread.
Creates a new sampler state using the provided descriptor structure.
Optional
Static
Returns the default sampler state.
Class representing the state of a texture sampler.
Note
Sampler units are used for retrieving and filtering data from textures set in a GPU program. Sampler states are immutable.
Note
Sim thread.