Length of the cone. Irrelevant if emission type is Base.
Determines how will particle positions on the shape be generated.
Radius of the cone base.
Proportion of the volume that can emit particles. Thickness of 0 results in particles being emitted only from the edge of the cone, while thickness of 1 results in particles being emitted from the entire volume. In-between values will use a part of the volume.
Determines where on the cone are the particles emitter from.
Marks the object as dirty.
Flags specifying what kind of member was changed.
Allows modifying this object multiple times in a row in a scope, without marking the object dirty immediately. Dirty flags are accumulated and the object is marked dirty at the end.
The scope where the object is modified.
Information describing a ParticleEmitterConeShape.