Optionalcycles: numberOptionalinterval: numberOptionalisInternalConstructor: booleanNumber of particles to emit when the burst triggers.
Determines how many times to trigger the burst. If 0 the burst will trigger infinitely. Use Interval to to control the time
between each cycle.
Controls how much time needs to pass before triggering another burst cycle, in seconds.
Time at which to trigger the burst, in seconds.
Marks the object as dirty.
Flags specifying what kind of member was changed.
Allows modifying this object multiple times in a row in a scope, without marking the object dirty immediately. Dirty flags are accumulated and the object is marked dirty at the end.
The scope where the object is modified.
Specifies a burst of particles that occurs at a certain time point.