Determines the normal or vector map type of an image a during import.
The default vector map format for RSX is DirectX. Using OpenGL is lossless but incurs a performace hit during import as the format must be converted.
Determines the normal or vector map type of an image a during import.
Note
The default vector map format for RSX is DirectX. Using OpenGL is lossless but incurs a performace hit during import as the format must be converted.