Static ReadonlyallThe default bit value for LayerMasks. All layers are enabled.
Static ReadonlyfirstThe first layer bit value for LayerMasks.
Static ReadonlymaximumThe maximum number of layers.
Static ReadonlynoThe default bit value for LayerMasks. No layers are enabled.
StaticnamesReturns the names of all available layers.
Staticvalues
Contains a list of layers that can be used for where an effect is being applied. This system can be used to determine which Camera can see a particular Renderable or which Rigidbody is intersected by a PhysicsScene raycast.
Note
A maximum of 8 layers is supported, but RSX could support more.