OptionalisInternalConstructor: booleanThe owning SceneKeyWindow instance.
ProtectedbakeRebuilds all static shadow maps in the scene.
ProtectedonCreates a new scene object with a directional light component.
ProtectedonAdds an Animation component to the currently selected scene object.
ProtectedonAdds an AudioListener component to the currently selected scene object.
ProtectedonAdds an AudioSource component to the currently selected scene object.
ProtectedonAdds a Bone component to the currently selected scene object.
ProtectedonAdds a BoxCollider component to the currently selected scene object.
Creates a new empty scene object.
ProtectedonAdds a camera component to the currently selected scene object.
ProtectedonCreates a new scene object with a Camera component.
ProtectedonAdds a CapsuleCollider component to the currently selected scene object.
ProtectedonProtectedonAdds a CharacterController component to the currently selected scene object.
ProtectedonAdds a Cloth component to the currently selected scene object.
ProtectedonAdds a Decal component to the currently selected scene object.
ProtectedonCreates a new scene object with a Decal component.
ProtectedonAdds a directional light component to the currently selected scene object.
ProtectedonCreates a new scene object with a directional light component.
ProtectedonAdds a DistanceJoint component to the currently selected scene object.
ProtectedonAdds a EffectVolume component to the currently selected scene object.
Creates a new empty scene object.
ProtectedonAdds a FixedJoint component to the currently selected scene object.
ProtectedonAdds a FogVolume component to the currently selected scene object.
ProtectedonCreates a new scene object with a UI widget component.
ProtectedonAdds a HingeJoint component to the currently selected scene object.
ProtectedonAdds a LightProbeVolume component to the currently selected scene object.
ProtectedonAdds a MeshCollider component to the currently selected scene object.
ProtectedonAdds a ParticleSystem component to the currently selected scene object.
ProtectedonCreates a new scene object with a Particle System component.
ProtectedonAdds a point light component to the currently selected scene object.
ProtectedonCreates a new scene object with a radial light component.
ProtectedonAdds a ReflectionProbe component to the currently selected scene object.
ProtectedonAdds a renderable component to the currently selected scene object.
ProtectedonCreates a new scene object with a Renderable component.
ProtectedonAdds a Rigidbody component to the currently selected scene object.
Creates a new scene object with a bevel-cube primitive.
ProtectedonCreates a new scene object with a box primitive.
Creates a new scene object with a cylinder primitive.
Creates a new scene object with a disc primitive.
ProtectedonCreates a new scene object with a quad primitive.
ProtectedonCreates a new scene object with a sphere primitive.
ProtectedonAdds a SixDOFJoint component to the currently selected scene object.
ProtectedonCreates a new scene object with a SkeletalMesh fat component.
ProtectedonAdds a Skybox component to the currently selected scene object.
ProtectedonAdds a SliderJoint component to the currently selected scene object.
ProtectedonAdds a SphereCollider component to the currently selected scene object.
ProtectedonAdds a SphericalJoint component to the currently selected scene object.
ProtectedonAdds a spot light component to the currently selected scene object.
ProtectedonCreates a new scene object with a spot light component.
ProtectedonCreates a new scene object with a StaticMesh fat component.
ProtectedonAdds a Terrain component to the currently selected scene object.
ProtectedonAdds a 3D Text component to the currently selected scene object.
ProtectedonCreates a new scene object with a Text3D component.
ProtectedonAdds a Vehicle component to the currently selected scene object.
ProtectedonApplies changes from the template instance to the template resource.
ProtectedonTriggers the global delete shortcut (backspace variant).
ProtectedonBreaks a link between a template and its instance.
ProtectedonTriggers the global copy shortcut.
ProtectedonCreate a template from the selection.
ProtectedonTriggers the global cut shortcut.
ProtectedonAdds a PlaneCollider component to the currently selected scene object.
ProtectedonTriggers the global duplicate shortcut.
ProtectedonTriggers the global duplicate shortcut.
ProtectedonTriggers the global focus selection shortcut.
ProtectedonTriggers the global group objects shortcut.
Opens the animation editor window.
ProtectedonTriggers the global paste shortcut.
ProtectedonPauses the execution of the game on the current frame.
ProtectedonStarts execution of the game in the game window.
ProtectedonCaptures the GPU commands for the next rendered frame after the specified delay.
ProtectedonTriggers the global rename shortcut.
ProtectedonReverts a template instance to the original state of its template.
Saves the current viewport image as library icon.
Opens the save scene dialog.
ProtectedonTriggers the global select all shortcut.
ProtectedonTriggers the global select all shortcut.
ProtectedonSwitches the active tool to the bounds tool.
ProtectedonSwitches the active tool to the move tool.
ProtectedonProtectedonSwitches the active tool to the rotate tool.
ProtectedonSwitches the active tool to the scale tool.
ProtectedonSwitches the active tool to the view tool.
ProtectedonMoves the execution of the game by one frame forward.
ProtectedonStops the execution of the game on the current frame.
ProtectedonTriggers the global toggle visibility shortcut.
Rebuilds all navigation meshes in the scene.
ProtectedredoExecutes the last command on the redo stack (last command we called undo on), re-applying its operation.
ProtectedundoExecutes the last command on the undo stack, undoing its operations.
This partial class holds all menu and toolbar items for the SceneKeyWindow.