Abstract base class for interactive gizmo colliders. A collider defines the hit-test geometry used for intersection testing
when interacting with a slider.
Colliders work in the slider's local space. The slider's world transform is passed into Intersects so that the collider can
transform rays and return world-space distances.
Abstract base class for interactive gizmo colliders. A collider defines the hit-test geometry used for intersection testing when interacting with a slider.
Colliders work in the slider's local space. The slider's world transform is passed into Intersects so that the collider can transform rays and return world-space distances.