ProtectedconstructorOptionalisInternalConstructor: booleanIf the mode is set to Overlay, this controls how the overlayed texture would blend with the final output.
Whether or not any of the Diagnostics Views is enabled and valid.
Whether or not this Render Settings should capture all the available Diagnostics Views.
Controls the mode of the views. Can be either an overlay or multiple views.
If the mode is set to Overlay, then this controls the opacity of the overlayed texture.
Settings to the pixel inspection.
A vector of all the possible views.
Marks the object as dirty.
Flags specifying what kind of member was changed.
Allows modifying this object multiple times in a row in a scope, without marking the object dirty immediately. Dirty flags are accumulated and the object is marked dirty at the end.
The scope where the object is modified.
Class that notifies its parent
ManagedSettignsorManagedSubSettingsobject when one of its members changes.